shurcooL commented on brotli: implement encoder in github.com/dsnet/compress1d
@dsnet In https://github.com/mholt/caddy/issues/525#issuecomment-174615921, you said:
> I'm actually currently working on finishing my own implementation of a RFC 1951 DEFLATE compressor. The comp…
shurcooL commented on Migrate IDs to int64 type in github.com/google/go-github1d
@bradfitz We (almost always) merge PRs via squash strategy, so the entire diff will be just one commit once it lands to `master` (e.g., see https://github.com/google/go-github/pull/812/commits, which…
shurcooL commented on Migrate IDs to int64 type in github.com/google/go-github2d
This is a large PR. Thank you again @kshitij10496!
I've reviewed the fields that were modified first. They match up with the table in https://github.com/google/go-github/issues/597#issuecomment-35…
shurcooL commented on int64 IDs in github.com/google/go-github2d
Edited the table above to add these fields that were missing in the table but present in PR #816 (and they're valid ID fields):
shurcooL commented on Support atomic writes in github.com/shurcooL/vfsgen3d
Most generated files should be quite small, a few MB at most. They'll easily fit into memory.
So, I've decided to go with this strategy:
> One idea to consider is to compute the output file con…
shurcooL pushed to
master in github.com/shurcooL/resume3d
frontend: Exclude header and reactions from print media. Add Open Source Contributor experience for 2017.
shurcooL commented on Go 1.10 support. in github.com/gopherjs/gopherjs4d
A few small updates on my progress here.
Most notably, I've figured out the Linux issue causing stalls, making CI output completely useless. It was an incorrect implementation of `syscall.Exit` fo…
shurcooL commented on Correct setup of ARFLAGS in github.com/google/woff25d
Does this change the behavior in any way? Or is it just a style change/refactor?
shurcooL commented on Added examples to the README in github.com/google/go-github1w
The copyright header and the package comment should be separate comments. Like this:
// Copyright 2017 The go-github AUTHORS. All rights reserved.
// Use of this source code is governe…
shurcooL pushed to
master in github.com/shurcooL/play1w
Play with rendering a TrueType font to a CanvasRenderingContext2D (in browser). Play with rendering a TrueType font.
shurcooL commented on Migrate IDs to int64 type in github.com/google/go-github1w
> I can't remember now if you also wanted to add a type ID int64 to the code or leave it like this?
@gmlewis There was relevant discussion in the issue (#597), specifically this https://github.com…
shurcooL commented on Migrate IDs to int64 type in github.com/google/go-github2w
> Also, shouldn't we mention the fact that the client now uses `int64` ID values in the documentation?
Sure, if there's a good place for it. Can you think of one?
I don't think it's critical fo…